High Sierra Meadows

A map for Total Annihilation

players: 4
dimensions: 16x16
tileset: custom
TA version needed: TA:CC
Also needed: Tamec2000.hpi
Specified AI: AirLand_SH (available at Tamec.org)

-----------
Player starts

     3

1        2


    4


Stuff:
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I started a new tileset some time agao, but never finished it. This map uses this
set, but not all of the tiles.

This map is a porc-er's delight. With AirLand_SH, the ai will porc like a pig, and be
all over the map.

Like always, I designed this for fair play. It's symetrical, so don't complain about
realism. But you'll find that there is plenty of natural cover from Berthas.

Speaking of Berthas, the ai will build up to 4 of them! Beware! Get an airforce to deal 
with them.

If you don't like the ai or prefer another, you can get into the map with Annihilator and
specify another. However, please don't distribute an altered version of the map.

You ready? If so, prepare to get your butt kicked. I been beaten by my own ai on this 
map two times, played o a stalemate once, and won once. Therefore, I've tried all the 
start positions and I know that the map is balanced and fair.

Recommendations
------------------
Go for a one on one battle vs Arm. You'll be surprised how the ai porcs!! And chasing him 
down will run you all around the map, so be prepared for a long, hard fight. 

_______________
Contact Info

Len Goforth
aka SlowHandd
aka Elrod
lengoforth@qwest.net


